Film Script
Author
Charles Averill
Last Updated
5 ay önce
License
Creative Commons CC BY 4.0
Abstract
A simple template for a film script, using Alien as an example: https://www.avpgalaxy.net/files/scripts/alien-1978-10-04.pdf
\documentclass[titlepage,12pt,a4paper]{article}
\usepackage[utf8]{inputenc}
\usepackage[T1]{fontenc}
\usepackage{courier}
\renewcommand{\rmdefault}{\ttdefault}
\usepackage{xparse, expl3}
\newcommand{\filmtitle}[1]{\begin{center}\centering "\underline{#1}"\end{center}}
\newcommand{\stagedirection}[1]{\MakeUppercase{#1}\par\vspace{0.5cm}}
\newcommand{\sd}[1]{\stagedirection{#1}}
\NewDocumentCommand{\scenedescription}{ >{\SplitList{.}} m }{%
\ProcessList{#1}{\addnewline}%
}
\newcommand{\addnewline}[1]{%
#1.\par
}
\newcounter{scenenumber}
\newcounter{shotnumber}
\setcounter{scenenumber}{0}
\setcounter{shotnumber}{0}
\NewDocumentCommand{\getscenenumber}{}{
\ifnum\value{shotnumber}=0
\thescenenumber
\else
\thescenenumber-\Alph{shotnumber}
\fi
}
\newcommand{\barescene}[1]{
\stepcounter{scenenumber}%
\setcounter{shotnumber}{0}%
\textbf{\MakeUppercase{#1}\hfill\getscenenumber}%
\par%
}
\newcommand{\scene}[2]{\barescene{#1}\scenedescription{#2}}
\newcommand{\bareshot}[1]{
\stepcounter{shotnumber}%
\textbf{\MakeUppercase{#1}\hfill\getscenenumber}\par%
}
\newcommand{\shot}[2]{\bareshot{#1}\scenedescription{#2}}
\newcommand{\dialogue}[2]{
\vspace{-0.25cm}%
\begin{center}%
\MakeUppercase{\textbf{#1}}\\
\scenedescription{#2}%
\end{center}%
\vspace{-0.25cm}%
}
\begin{document}
\begin{titlepage}
\centering
\filmtitle{ALIEN}
\vspace{1cm}
by\\
\vspace{1cm}
Walter Hill\\
\vspace{0.5cm}
and\\
\vspace{0.5cm}
David Giler\\
\vspace{3cm}
Based on screenplay\\
\vspace{0.5cm}
by\\
\vspace{0.5cm}
Dan O\textquotesingle Bannon\\
\vspace{1cm}
Story by\\
\vspace{0.5cm}
Dan O\textquotesingle Bannon and Ronald Shusett
\vfill
% Bottom of the page
{\large \today\par}
\end{titlepage}
\filmtitle{ALIEN}
\stagedirection{fade in}
\sd{sometime in the future:}
\scene{int. engine room}{Empty, cavernous}
\scene{int. engine cubicle}{Circular, jammed with instruments.
All of them idle. Console chairs for two. Empty}
\shot{int. oily corridor - "C" level}{
Long, dark. Empty. Turbos throbbing. No other movement
}
\shot{int. corridor - "A" level}{Long, empty}
\shot{INT. INFIRMARY - "A" LEVEL}{
Distressed ivory walls.
All instrumentation at rest}
\scene{INT. CORRIDOR TO BRIDGE - "A" LEVEL}{Black, empty}
\scene{INT. BRIDGE}{
Vacant.
Two space helmets resting on chairs.
Electrical hum.
Lights on the helmets begin to signal one another.
Moments of silence.
A yellow light goes on.
Data mind bank in bg.
Electronic hum.
A green light goes on in front of one helmet.
Electronic pulsing sounds.
A red light goes on in front of other helmet.
An electronic conversation ensues.
Reaches a crescendo.
Then silence.
The lights go off, save the yellow
}
\shot{INT. CORRIDOR TO HYPERSLEEP VAULT}{
Lights come on.
Seven gowns hang from the curved wall.
Vault door opens
}
\scene{INT. HYPERSLEEP VAULT}{
Explosion of escaping gas.
The lid on a freezer pops open.
Slowly, groggily, KANE sits up.
Pale.
Kane rubs the sleep from his eyes.
Stands.
Looks around.
Stretches.
Looks at the other freezer compartments.
Scratches.
Moves off
}
\scene{INT. GALLEY}{
Kane plugs in a Silex.
Lights a cigarette.
Coughs.
Grinds some coffee beans.
Runs some water through
}
\dialogue{KANE}{Rise and shine, Lambert}
\scene{INT. HYPERSLEEP VAULT}{
Another lid pops open. A young woman sits up
}
\dialogue{LAMBERT}{What time is it}
\dialogue{KANE}{
(voice over)\\
What do you care
}
\end{document}